|Date||Monday, March 5, 2012|
|Speaker||Hong Hua, PhD|
|Affiliation||Optical Sciences and Electrical and Computer Engineerings|
Recent Advancements on Augmented Reality Display Technologies
We at the 3D Visualization and Imaging systems Lab in the University of Arizona have been developing various 3-D display technologies, human-computer interface techniques for virtual and augmented reality environments, and innovative imaging systems. In this talk, I will present our work in developing various near-to-eye displays for augmented reality applications. I will start with a brief overview of the recent advancements in near-to-eye displays, then will focus on the development and results of two emerging technologies aiming to address critical issues related to AR displays: a freeform optical technology promising AR displays a very compact form factor, close to a pair of eyeglasses rather than a traditional helmet style; and a multi-focal plane technologies promising more accurate rendering of depth cues than conventional stereoscopic displays, with the hope of uncovering the mystery of depth under- or over-estimation in virtual or augmented reality systems.
Dr. Hong Hua received her Ph.D. degree in optical engineering from Beijing Institute of Technology (BIT) , Beijing, China, in 1999, with the dissertation titled \"Techniques of Immersion Enhancement and Interaction for Virtual Reality\" (with honor). She received her B.S. in optical engineering and Minor B.S. degree in computer science from BIT in 1994.
She is currently an assistant professor with the College of Optical Sciences (OSC) and joint faculty with the Department of Electrical and Computer Engineering and Department of Computer Science at the University of Arizona. Before she joined the faculty at the OSC, she was an assistant professor with the Department of Information and Computer Sciences at the University of Hawaii at Manoa from December 2002 until December 2003, a Beckman Fellow affiliated with the Beckman Institute for Advanced Science and Technology at University of Illinois at Urbana-Champaign (UIUC) from December 1999 until December 2002, and a postdoctoral research associate at the Optical Diagnosis and Application Lab (ODALab) at the School of Optics/CREOL at University of Central Florida (UCF) from February to December in 1999, and a research assistant with Dr. Yongtian Wang at BIT from 1994 to 1999. Her current research interests include stereoscopic displays, collaborative virtual and augmented environments, human-computer intelligent interface, computer vision/graphics, optical system design and imaging system, etc.
She has received four grants awards as Principal Investigator by the National Science Foundation since 2000, including the most recent and prestigious NSF CAREER award in January 2007, and three-year grants in 2005, 2003, and 2000. Her first research grant was awarded in 2000 by the Information Technology Research (ITR) Program of the National Science Foundation. She has been serving various proposal review panels and conference committees as well as regular reviewers for a wide range of scientific journals. She received an Hornarable Mention Best Paper Award by IEEE Virtual Reality 2003. She was appointed as a Beckman Fellow in 1999. When she was in BIT, she was awarded Outstanding Ph.D. Dissertation in 1999 and First Prize of Excellent Scientific Papers in 1998. She was a recipient of China Instrument Society Scholarship in 1997 and 1994, respectively, a recipient of Xu Teli Scholarship in 1995, Aerospace Long-March Scholarship in 1993, Ma ShiXiu Optical Engineering Scholarship in 1992, and First Prize of Excellent Student Scholarships from 1990 to 1994. She was honored as Outstanding Undergraduate in 1994.